This year’s winners of the Henry Armero Award for Inclusive Creativity at Carnegie Mellon are Sebastian Carpenter, Alyssa Lee and Emily Zhou who created an interactive educational game called ZOBITS.
This generative building toy permits players to explore the impact on an ecosystem of different combination of organisms. The inputs are physical figurines which are placed on a playpad. The results are shown as animations on the player’s cellphone which slides into place on the playpad. This amazing project required industrial design for the playpad and figurines, graphic design and animation for the digital game play and computer programming to pull the interactive system together. Congratulations!! When do we get to play?
See more about Zobits and the winning Zobits team here: